articles
& interviews
We
have had the chance to interview many of the development team who worked
on Ghost Master...
21st
July 2004
Interview
with Vince Farquharson
We
got in contact with Vince Farquharson, the senior producer at
Empire Interactive, to find out about the upcoming console
versions of the game for Playstation 2 and Xbox. |
19th
August 2003
Interview
with Gregg Barnett
Shortly
after the release of the game, we interviewed Gregg Barnett from
Sick Puppies. Gregg is the main man behind the game. |
2nd
April 2003
Interview
with Paul Weir
Paul
Weir is responsible for all the fantastic sound and music you
hear in the game.
We
interviewed Paul shortly before the game was to be released to
find out more. |
21st
February 2003
Interview
with International Hobo
International
Hobo are the company who designed Ghost Master. This includes
stuff like all the concept artwork and mission designs.
Read
our extensive and interesting interview with Chris Bateman and
Richard Boon from the company. |
13th
January 2003
Interview
with Andy Severn
Before
we knew very much about the game, we interviewed Andy Severn
from the Sick Puppies dev team to find out more...
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